Saturday, May 23, 2009
Red faction MP demo out!!
After playing the RF SP demo for quite some time now and have basicly destroyed everything on the level.. at least 5 times now, I jumped trought the roof when I saw this:
I dont play multiplayer any longer since I feel its a waste of time plus the fact that Im more interessted in the singler player aspects of storytelling, character arc and animation. I did play alot of Jedi knight Outcast and Acadamy in my younger days and had my fair share of CS,Q3,STARCRAFT and SOF2 matches but I walked away from this the later years I have strayed away from this. Never toutched WOW or Warhammer online and working on a AA title MMO certainly dident help much, but when I saw the MP footage above I said: "Screw that! Im getting in on this". I booted up my 360 (since the mp demo hit there first) but I encounterd a huge wall called subscription. I have recently gotten alot of mail due to the fact that Im not renewing my subscription fee on Xbox live.

I have abandoned XBL since I bought PS3. Its just more sleeker and more intuetive (plus the huge fact that Playstation Network is free!) Im saving it to a exclusive game. Though I doubt that will happen with nowdays licenses. Most games come on all plat..... ANYHOO! Im strafing away from the subject. I couldent get online with my XBL account because of its payment thing and I cant change it back to silver either (Silver subscription is free but then you have to wait a couple of days more for the demoes to go from GOLD til SILVER.. haha oh the madness) So I abandoned the box and waited a couple of hours and then turned on the PSN and there it was in all its glory. RED FACTION MP DEMO! and Infamous demo! Yay!

I downloaded it and was ready to start hammering away when nothing happend in the game lobby. It couldent connect to any server. After a quick google-session I found the blog for RF and there they say:
******
We wanted to let everyone know that we are aware of an issue surrounding the MP Demo matchmaking on the PS3 version of the demo. We are already looking into it, and will have more information soon.
We appreciate your patience during this time and I'll update this post once there is more information.
******
So gah.. I have to wait a little more then. I got one match in yesterday thinking it might have been fixed but no. The match was good and gave me a taste at what the final version would be like. Im still looking forward to RED FACTION when it hits next month. (June 26)
In the mean time I will just have to settle with Infamous.. or go play with my GI joe`s in the sandbox... *sight*
I dont play multiplayer any longer since I feel its a waste of time plus the fact that Im more interessted in the singler player aspects of storytelling, character arc and animation. I did play alot of Jedi knight Outcast and Acadamy in my younger days and had my fair share of CS,Q3,STARCRAFT and SOF2 matches but I walked away from this the later years I have strayed away from this. Never toutched WOW or Warhammer online and working on a AA title MMO certainly dident help much, but when I saw the MP footage above I said: "Screw that! Im getting in on this". I booted up my 360 (since the mp demo hit there first) but I encounterd a huge wall called subscription. I have recently gotten alot of mail due to the fact that Im not renewing my subscription fee on Xbox live.

I have abandoned XBL since I bought PS3. Its just more sleeker and more intuetive (plus the huge fact that Playstation Network is free!) Im saving it to a exclusive game. Though I doubt that will happen with nowdays licenses. Most games come on all plat..... ANYHOO! Im strafing away from the subject. I couldent get online with my XBL account because of its payment thing and I cant change it back to silver either (Silver subscription is free but then you have to wait a couple of days more for the demoes to go from GOLD til SILVER.. haha oh the madness) So I abandoned the box and waited a couple of hours and then turned on the PSN and there it was in all its glory. RED FACTION MP DEMO! and Infamous demo! Yay!

I downloaded it and was ready to start hammering away when nothing happend in the game lobby. It couldent connect to any server. After a quick google-session I found the blog for RF and there they say:
******
We wanted to let everyone know that we are aware of an issue surrounding the MP Demo matchmaking on the PS3 version of the demo. We are already looking into it, and will have more information soon.
We appreciate your patience during this time and I'll update this post once there is more information.
******
So gah.. I have to wait a little more then. I got one match in yesterday thinking it might have been fixed but no. The match was good and gave me a taste at what the final version would be like. Im still looking forward to RED FACTION when it hits next month. (June 26)
In the mean time I will just have to settle with Infamous.. or go play with my GI joe`s in the sandbox... *sight*
I love physics games!
Crayon Physics Deluxe from Petri Purho on Vimeo.
"Crayon Physics Deluxe" is a 2D physics puzzle/sandbox game, in which you get to experience what it would be like if your drawings would be magically transformed into real physical objects. Solve puzzles with your artistic vision and creative use of physics.
feat:
Awesome physics
Over 70 levels
Easy to use level editor
And more...
http://www.crayonphysics.com/
Now if we could only connect it with this :How-to-make-a-cheap-multi-touchpad then we are talking!
Monday, September 10, 2007
Stranglehold demo
The closest thing you get to Max Payne in nextgen...

So the demo has been out a while on Xbox-live. The game is a "spiritual sequel" to the movie "Hard Boiled", where Inspector Tequila battles crimelords/bosses in Chicago and Hong Kong and struggling to "balance his duty to uphold the law while doing what it takes to save his family." Which basicly translates to leave no enemy breathing. The demo is tons of fun but its really repetative. I dont know what I expected but some variaity was actully missing. Like a protect the v.i.p. mode/mission, protect the bystanders or something.

Graphicly it looks very good. Offcourse its good, its powerd by the Unreal engine.
While most games now days brags about the destrucability factor in their game and squirt out sayings like "This game is pushing the limits for stuff you can damage/everything you see is destructible" and its always a huge letdown when you find out that the pillar you are shooting at breaks in 2 pices and falls thru the floor. Well, fear not. Stranglehold has incredible destruction. Quite possible the best so far and is a true benchmark for future games and consoles. Almost to much at times. Though it is perfectly fitting for the "over the top" John woo type, it does have a drawback. One bullet can just as easily destroy marmoreal statues as it does with, say for instance, cardbordboxes. Shouldent it be more like ten bullets for statue and one for wood? Its like everything is made out of butter. I also have a think that the higlighted "shoot_here_and_watch_this_sign_fall_down_and_crush_some_goons" signs should have been toned down a bit. It would have been much more effective if you almost hit the signs by accident and yelled out. "holy cow.. did that just happen?".Another thing is that it takes a while to get to know the controls. Especially the bulletti... cough "Tequila-time" (as it is so fittingly named). I cant remember how it played you in Max Payne but it was never a issue. Here I found it troublesome at times to enter bullet-time and controling it in order to achive the desired effect. This however did not stop me from playing the demo 5-7 times.
Ile give it a more thorough walktrough when the games hits the shelfs
http://strangleholdgame.com/
And to end it all, a funny racist joke =d


So the demo has been out a while on Xbox-live. The game is a "spiritual sequel" to the movie "Hard Boiled", where Inspector Tequila battles crimelords/bosses in Chicago and Hong Kong and struggling to "balance his duty to uphold the law while doing what it takes to save his family." Which basicly translates to leave no enemy breathing. The demo is tons of fun but its really repetative. I dont know what I expected but some variaity was actully missing. Like a protect the v.i.p. mode/mission, protect the bystanders or something.

Graphicly it looks very good. Offcourse its good, its powerd by the Unreal engine.
While most games now days brags about the destrucability factor in their game and squirt out sayings like "This game is pushing the limits for stuff you can damage/everything you see is destructible" and its always a huge letdown when you find out that the pillar you are shooting at breaks in 2 pices and falls thru the floor. Well, fear not. Stranglehold has incredible destruction. Quite possible the best so far and is a true benchmark for future games and consoles. Almost to much at times. Though it is perfectly fitting for the "over the top" John woo type, it does have a drawback. One bullet can just as easily destroy marmoreal statues as it does with, say for instance, cardbordboxes. Shouldent it be more like ten bullets for statue and one for wood? Its like everything is made out of butter. I also have a think that the higlighted "shoot_here_and_watch_this_sign_fall_down_and_crush_some_goons" signs should have been toned down a bit. It would have been much more effective if you almost hit the signs by accident and yelled out. "holy cow.. did that just happen?".Another thing is that it takes a while to get to know the controls. Especially the bulletti... cough "Tequila-time" (as it is so fittingly named). I cant remember how it played you in Max Payne but it was never a issue. Here I found it troublesome at times to enter bullet-time and controling it in order to achive the desired effect. This however did not stop me from playing the demo 5-7 times.
Ile give it a more thorough walktrough when the games hits the shelfs
http://strangleholdgame.com/
And to end it all, a funny racist joke =d

Subscribe to Posts [Atom]