Saturday, February 14, 2009

GOW 3 trailer and screens



First, the trailer is just fantastic. Not only because the game is shaping up to be incredible, but from a cinematic standpoint, it shines on its own merit. As we watch Kratos fight his way though the army, we noticed right away of how much it seemed like the enemies looked like they were getting hit. Unlike the previous versions of the game, where it seemed like the same enemies didn’t have any weight to them — this time around it does. For instance, once you hit an enemy in God of War II, they moved almost like paper. But now, as the blade cuts a solider, it somewhat looks like the blade is penetrating him. That should make it feel a tad more awarding when you kill one of the thousands of enemies and give it a realistic vibe.

The graphics isnt "overthetop" highpoly nor does it need to be. Id take a lowpoly nextgen GOW epic with tons of enemies and giant elaborate epic set-pices over a highpoly, weird looking, "max-10-enemies-at-a-time" GOW anyday...

Screens here: http://gamersyde.com/news_7545_en.html

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